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Sphero Computer Science Foundations - Course 2
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Sphero Computer Science Foundations - Course 2

Sphero Computer Science Foundations - Course 2

$369.99
Sphero Computer Science Foundations - Course 2β€”
$369.99

The Story

Sphero Computer Science Foundations - Course 2

Computer Science Foundations (CSF) by Sphero is a supplemental, standards-aligned curriculum designed to be taught in the classroom with Sphero robots. CSF features three courses, each with their own spiral-bound Educator Guide. Using CSF, teachers and students will explore Steam principles through creative coding.

CSF features student-facing instructions and pre-loaded blocks for every activity. Teachers can access every lesson in the Sphero Edu app by scanning the QR code or by navigating to the CS Foundations tab under , Activities, in the app. Teachers can then assign individual lessons to each student, Workbook. Many lessons have pre-loaded blocks so students can start coding right away.

Course 2 features three themes, each theme comprising eight lessons. By the end of Course 2, students will demonstrate a mastery of block programming by manipulating sensors, loops, conditionals, variables, and functions.

Course 2 Content:

Empathy - with their robots and Block programming skills, students will learn to communicate clearly with their partners, offer praise and encouragement, and grow their classroom community.

Story Telling - in this series of Block lessons, students will use their Sphero robots to represent the elements of a story, develop dialogue, retell historical events, and even overcome writer, block.

Game Design - bring out your inner gamer through a series of lessons designed to develop your Block programming skills, play Bingo, search for hidden treasure and build your own set of dice.

By the end of Course 2 students will be able to:

Use a series of nested controls, including loops & conditionals, to create more complex programs.

Be able to use basic comparators & operators in their conditionals.

Use functions as mini programs to perform a specific task within their larger program.

Use and manipulate all Sphero sensors to meet appropriate purposes in their programs.

Explain how variables are used in a program.

Explain how Blocks equate to JavaScript code and manipulate specific sections of JS code.

Key Features:

Standards-Aligned Curriculum for Classrooms

Three Courses with Educator Guides

Explore Steam Through Creative Coding

Pre-Loaded Blocks for Easy Start

Master Block Programming Concepts

What's in the Box:

Sphero Computer Science Foundations - Course 2

Sphero Computer Science Foundations - Course 2 - Image 2

Details & Craftsmanship

Every detail has been carefully considered to bring you the perfect product.

Description

Sphero Computer Science Foundations - Course 2

Computer Science Foundations (CSF) by Sphero is a supplemental, standards-aligned curriculum designed to be taught in the classroom with Sphero robots. CSF features three courses, each with their own spiral-bound Educator Guide. Using CSF, teachers and students will explore Steam principles through creative coding.

CSF features student-facing instructions and pre-loaded blocks for every activity. Teachers can access every lesson in the Sphero Edu app by scanning the QR code or by navigating to the CS Foundations tab under , Activities, in the app. Teachers can then assign individual lessons to each student, Workbook. Many lessons have pre-loaded blocks so students can start coding right away.

Course 2 features three themes, each theme comprising eight lessons. By the end of Course 2, students will demonstrate a mastery of block programming by manipulating sensors, loops, conditionals, variables, and functions.

Course 2 Content:

Empathy - with their robots and Block programming skills, students will learn to communicate clearly with their partners, offer praise and encouragement, and grow their classroom community.

Story Telling - in this series of Block lessons, students will use their Sphero robots to represent the elements of a story, develop dialogue, retell historical events, and even overcome writer, block.

Game Design - bring out your inner gamer through a series of lessons designed to develop your Block programming skills, play Bingo, search for hidden treasure and build your own set of dice.

By the end of Course 2 students will be able to:

Use a series of nested controls, including loops & conditionals, to create more complex programs.

Be able to use basic comparators & operators in their conditionals.

Use functions as mini programs to perform a specific task within their larger program.

Use and manipulate all Sphero sensors to meet appropriate purposes in their programs.

Explain how variables are used in a program.

Explain how Blocks equate to JavaScript code and manipulate specific sections of JS code.

Key Features:

Standards-Aligned Curriculum for Classrooms

Three Courses with Educator Guides

Explore Steam Through Creative Coding

Pre-Loaded Blocks for Easy Start

Master Block Programming Concepts

What's in the Box:

Sphero Computer Science Foundations - Course 2